# **廖祥辉**
class Animal:
    def __init__(self,name,breed,aggressivity,life_value):
        self.name = name
        self.breed = breed
        self.aggressivity = aggressivity
        self.life_value = life_value
    def attack(self,animal):
        animal.life_value -= self.aggressivity
        if animal.life_value <= 0:
            print('{}攻击{}一次，{}被杀死！'
                  .format(self.name,animal.name,animal.name))
            return True
        else:
            print('{}攻击{}一次，{}的生命值还有{}'
                  .format(self.name,animal.name,animal.name,
                          animal.life_value))
    def eat(self):
        pass
    def roleInfo(self):
        print('昵称：{}，品种：{}，攻击力：{}，生命力{}'
              .format(self.name,self.breed,self.aggressivity,
                      self.life_value))
class Cat(Animal):
    def eat(self):
        self.life_value += 50
        print('{}增加一次生命值，还有生命值{}'
              .format(self.name,self.life_value))
class Dog(Animal):
    def eat(self):
        self.life_value += 30
        print('{}增加一次生命值，还有生命值{}'
              .forint(self.name,self.life_value))
print('------角色信息------')
cat = Cat('Mily','波斯猫',30,200)
cat.roleInfo()
dog = Dog('Lucky','哈士奇',50,200)
dog.roleInfo()
print('*******开始战斗*******')
